TIER 7 · WEAPON
Iron Cestus +7
Basic Attack becomes Energizing Strike Guarding becomes free. MP can't be used.
Stats
Max HP+15
Max MP-5000
Attack+30
M.Defense-6
Agility+10
Luck+5
Basic Attack becomes Energizing Strike Guarding becomes free. MP can't be used.
Rates marked base chance are modeled from the unmodified six-outcome loot roll. Character luck, equipped bonuses, difficulty, and one-time acquisition switches can alter the effective result.
| Source | Location | Rate | Evidence |
|---|---|---|---|
| Reward or pickup in Catacombs ROOMS2 pickup | Catacombs ROOMS2 | Fixed reward Conditional; luck, equipment, difficulty, or one-time state may change availability. | Map163.json |
| Reward or pickup in DeepWoods pickup | DeepWoods | Fixed reward Conditional; luck, equipment, difficulty, or one-time state may change availability. | Map237.json |
| Reward or pickup in Deep Catacombs pickup | Deep Catacombs | Fixed reward Conditional; luck, equipment, difficulty, or one-time state may change availability. | Map238.json |
| Reward or pickup in Deep Mall pickup | Deep Mall | Fixed reward Conditional; luck, equipment, difficulty, or one-time state may change availability. | Map240.json |
| Reward or pickup in Hidden Manor pickup | Hidden Manor | Fixed reward Conditional; luck, equipment, difficulty, or one-time state may change availability. | Map260.json |
Reward or pickup in Catacombs ROOMS2; Reward or pickup in DeepWoods; Reward or pickup in Deep Catacombs; Reward or pickup in Deep Mall; Reward or pickup in Hidden Manor