ITEM
Bones
Even the dead have their uses. Process in: Witching Mortar Cooking Ingredient, Crafting Ingredient
Stats
No base stat modifiers recorded.
Even the dead have their uses. Process in: Witching Mortar Cooking Ingredient, Crafting Ingredient
No base stat modifiers recorded.
Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.
| Source | Where to look | Rate / cost / quantity | What this means |
|---|---|---|---|
| Bones crafting · confirmed | 100% base success | The game's crafting or processing rules list Bones as an output. Use the recipe or station shown below. | |
| Reward or pickup in Lakefront pickup · confirmed | Lakefront Tile 38, 41 | 3 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A map event in Lakefront gives this item. Search the listed location; the exact tile is shown when known. |
| Reward or pickup in Closet2 pickup · confirmed | Closet2 Tile 12, 9 | 10 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A map event in Closet2 gives this item. Search the listed location; the exact tile is shown when known. |
| Reward or pickup in Kaal Room 1 pickup · confirmed | Kaal Room 1 Tile 2, 8 | 10 granted | A map event in Kaal Room 1 gives this item. Search the listed location; the exact tile is shown when known. |
| Harvestable resource resource · inferred | Catacombs F2 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Catacombs F2 include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Catacombs F3 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Catacombs F3 include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Catacombs 1F | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Catacombs 1F include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Catacombs ROOMS1 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Catacombs ROOMS1 include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Catacombs ROOMS2 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Catacombs ROOMS2 include this item. Gather resource nodes in that zone. |
| Fishing Treasure event reward · confirmed | Event reward Conditional; luck, equipment, difficulty, or one-time state may change availability. | A named common event directly grants this item; no public map call site was identified. | |
| Corpse Tree event reward · confirmed | Old Woods Clearing 5 Tile 47, 21 | 3 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods Clearing 5 directly grants this item. Its conditions must be satisfied in-game. |
| Garbage Man vendor · confirmed | Sewers F1 Tile 32, 2 | 10 Gold Conditional; luck, equipment, difficulty, or one-time state may change availability. | The shop inventory for Garbage Man includes this item. Buy it from that vendor in Sewers F1. |
The level field is configured, but no enabled leveling profession backs this station category.
Crafted via Bones; Reward or pickup in Lakefront; Reward or pickup in Closet2; Reward or pickup in Kaal Room 1; Harvestable resource; Fishing Treasure; Corpse Tree; Garbage Man