ELDERFIELD DATABASE
Dead Leaves equipment icon
ITEM

Dead Leaves

Fallen leaves, in an early state of decay. Can be used in place of Bat Guano in Crafting recipes

Slot
Subtype
Item
Set
—
Sell value
50
Source status
confirmed
Database ID
item #2091

Stats

No base stat modifiers recorded.

Zones found in

Mechanical effects

Target
None
Use
Never
Success
100%
Repeats
1
Speed
+0
TP gained
0

Sources and acquisition

Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.

SourceWhere to lookRate / cost / quantityWhat this means
Harvestable resource
resource · inferred
Town 1Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Town 1 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
LakefrontProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Lakefront include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Mall OutsideProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Mall Outside include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Farm PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Farm Path include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Pumpkin PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Pumpkin Path include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Greystone EstatesProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Greystone Estates include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Town 2Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Town 2 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Town 3Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Town 3 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Corn MazeProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Corn Maze include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
School PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for School Path include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Elderfield HighProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Elderfield High include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods EntranceProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Entrance include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Radio StationProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Radio Station include this item. Gather resource nodes in that zone.
Obtain All Gallery Items
event reward · confirmed
Art Gallery
Tile 35, 15
1 grantedA common event reached from Art Gallery directly grants this item. Its conditions must be satisfied in-game.

Gathering nodes

Raw source notes

Harvestable resource; Obtain All Gallery Items