ITEM
Pocket Sand
Battle Item: Ignores Guard, Stun and Dizziness Applies Fear to the enemy for 3 turns.
Stats
No base stat modifiers recorded.
Battle Item: Ignores Guard, Stun and Dizziness Applies Fear to the enemy for 3 turns.
No base stat modifiers recorded.
Run common event #367
Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.
| Source | Where to look | Rate / cost / quantity | What this means |
|---|---|---|---|
| Give Random Combat Item event reward · confirmed | Mall_1 Tile 41, 50 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Mall_1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | House2 Basement Tile 27, 18 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from House2 Basement directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Closet1 Tile 11, 11 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Closet1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Empty Store Tile 38, 13 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Empty Store directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Closet3 Tile 9, 12 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Closet3 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Office2 Tile 27, 12 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Office2 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Kitchen Tile 27, 9 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Kitchen directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Sports World Tile 30, 6 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Sports World directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Laundry Room Tile 27, 12 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Laundry Room directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Sewers F1 Tile 7, 34 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Sewers F1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Farm Path Tile 28, 25 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Farm Path directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Outhouse Tile 5, 8 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Outhouse directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | f1r1 (Sam's Room) Tile 9, 10 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from f1r1 (Sam's Room) directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | f2 r1 Tile 9, 9 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from f2 r1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Sewers F1 (2) Tile 36, 27 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Sewers F1 (2) directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Laundry Room Greystone Tile 55, 26 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Laundry Room Greystone directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | f3 r2+3 Tile 8, 11 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from f3 r2+3 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Old Woods Clearing 2 Tile 58, 13 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods Clearing 2 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Old Woods Main2 (Statue) Tile 34, 25 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods Main2 (Statue) directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Old Woods T section (Mill) Tile 34, 9 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods T section (Mill) directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Old Woods TallTreesMaze Tile 99, 31 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods TallTreesMaze directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Old Woods Clearing 8 Tile 41, 13 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods Clearing 8 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Cabin1 Tile 9, 12 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Cabin1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Cabin2 Tile 8, 15 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Cabin2 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | CabinCLoset2 Tile 13, 16 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from CabinCLoset2 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Old Woods Boss Tile 54, 37 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Old Woods Boss directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Mine2 Floor1 Tile 54, 4 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Mine2 Floor1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Mine2 Floor2_1 Tile 36, 35 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Mine2 Floor2_1 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Mine2 Floor2_2 Tile 50, 16 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Mine2 Floor2_2 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | Mine2 Floor2_3 Tile 46, 38 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from Mine2 Floor2_3 directly grants this item. Its conditions must be satisfied in-game. |
| Give Random Combat Item event reward · confirmed | PoliceCLoset2 Tile 9, 13 | 1 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A common event reached from PoliceCLoset2 directly grants this item. Its conditions must be satisfied in-game. |
Give Random Combat Item