ELDERFIELD DATABASE
Poison Vial equipment icon
ITEM

Poison Vial

Battle Item: Ignores Guard, Stun and Dizziness Damages the enemy and applies Sickness for 3 turns.

Slot
Subtype
Item
Set
—
Sell value
50
Source status
confirmed
Database ID
item #2065

Stats

No base stat modifiers recorded.

Mechanical effects

Target
One enemy
Use
Battle only
Success
100%
Repeats
1
Speed
+0
TP gained
0

Damage

HP damage · None

(b.mhp * 0.10) * v[1239]

Formula shown as game data; it is never executed. Variance 0%. Critical: false.

Run common event #363

Sources and acquisition

Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.

SourceWhere to lookRate / cost / quantityWhat this means
Reward or pickup in DeepWoods
pickup · confirmed
DeepWoods
Tile 2, 31
999 grantedA map event in DeepWoods gives this item. Search the listed location; the exact tile is shown when known.
Reward or pickup in Deep Catacombs
pickup · confirmed
Deep Catacombs
Tile 46, 60
999 grantedA map event in Deep Catacombs gives this item. Search the listed location; the exact tile is shown when known.
Reward or pickup in Deep Mall
pickup · confirmed
Deep Mall
Tile 72, 115
999 grantedA map event in Deep Mall gives this item. Search the listed location; the exact tile is shown when known.
Reward or pickup in Hidden Manor
pickup · confirmed
Hidden Manor
Tile 17, 39
999 grantedA map event in Hidden Manor gives this item. Search the listed location; the exact tile is shown when known.
Give Random Combat Item
event reward · confirmed
Mall_1
Tile 41, 50
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Mall_1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
House2 Basement
Tile 27, 18
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from House2 Basement directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Closet1
Tile 11, 11
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Closet1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Empty Store
Tile 38, 13
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Empty Store directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Closet3
Tile 9, 12
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Closet3 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Office2
Tile 27, 12
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Office2 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Kitchen
Tile 27, 9
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Kitchen directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Sports World
Tile 30, 6
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Sports World directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Laundry Room
Tile 27, 12
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Laundry Room directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Sewers F1
Tile 7, 34
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Sewers F1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Farm Path
Tile 28, 25
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Farm Path directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Outhouse
Tile 5, 8
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Outhouse directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
f1r1 (Sam's Room)
Tile 9, 10
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from f1r1 (Sam's Room) directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
f2 r1
Tile 9, 9
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from f2 r1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Sewers F1 (2)
Tile 36, 27
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Sewers F1 (2) directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Laundry Room Greystone
Tile 55, 26
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Laundry Room Greystone directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
f3 r2+3
Tile 8, 11
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from f3 r2+3 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Old Woods Clearing 2
Tile 58, 13
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Old Woods Clearing 2 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Old Woods Main2 (Statue)
Tile 34, 25
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Old Woods Main2 (Statue) directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Old Woods T section (Mill)
Tile 34, 9
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Old Woods T section (Mill) directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Old Woods TallTreesMaze
Tile 99, 31
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Old Woods TallTreesMaze directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Old Woods Clearing 8
Tile 41, 13
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Old Woods Clearing 8 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Cabin1
Tile 9, 12
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Cabin1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Cabin2
Tile 8, 15
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Cabin2 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
CabinCLoset2
Tile 13, 16
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from CabinCLoset2 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Old Woods Boss
Tile 54, 37
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Old Woods Boss directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Mine2 Floor1
Tile 54, 4
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Mine2 Floor1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Mine2 Floor2_1
Tile 36, 35
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Mine2 Floor2_1 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Mine2 Floor2_2
Tile 50, 16
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Mine2 Floor2_2 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
Mine2 Floor2_3
Tile 46, 38
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from Mine2 Floor2_3 directly grants this item. Its conditions must be satisfied in-game.
Give Random Combat Item
event reward · confirmed
PoliceCLoset2
Tile 9, 13
1 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A common event reached from PoliceCLoset2 directly grants this item. Its conditions must be satisfied in-game.
Game Stage: Deep Cata
event reward · confirmed
999 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A named common event directly grants this item; no public map call site was identified.

Raw source notes

Reward or pickup in DeepWoods; Reward or pickup in Deep Catacombs; Reward or pickup in Deep Mall; Reward or pickup in Hidden Manor; Give Random Combat Item; Game Stage: Deep Cata