ELDERFIELD DATABASE
Hardwood equipment icon
ITEM

Hardwood

A very dense piece of wood. Process in: Slicer Crafting Ingredient

Slot
Subtype
Item
Set
—
Sell value
6
Source status
confirmed
Database ID
item #139

Stats

No base stat modifiers recorded.

Zones found in

Mechanical effects

Target
None
Use
Never
Success
100%
Repeats
1
Speed
+0
TP gained
0

Sources and acquisition

Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.

SourceWhere to lookRate / cost / quantityWhat this means
Harvestable resource
resource · inferred
FarmProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Farm include this item. Gather resource nodes in that zone.
Reward or pickup in Klaus's House
pickup · confirmed
Klaus's House
Tile 27, 12
9999 grantedA map event in Klaus's House gives this item. Search the listed location; the exact tile is shown when known.
Harvestable resource
resource · inferred
Old Woods Main1 (Stairs)Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Main1 (Stairs) include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods Main2 (Statue)Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Main2 (Statue) include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods T section (Mill)Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods T section (Mill) include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods CampProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Camp include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods BusProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Bus include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods BottomRight1Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods BottomRight1 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods Mine PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Mine Path include this item. Gather resource nodes in that zone.

Crafting

Used to craft

  • 15× in Wicker Scarecrow
  • 1× in Tall Garden Wall
  • 10× in Chopping Block
  • 5× in Crooked Signpost
  • 15× in Gardening Wheelbarrow
  • 15× in Farming Wheelbarrow
  • 5× in Picnic Table
  • 10× in Empty Wheelbarrow
  • 4× in Bone Sword
  • 4× in Bone Staff
  • 5× in Forager's Potion
  • 20× in Keg
  • 10× in Quality Watering Can
  • 10× in Quality Gardening Hoe
  • 10× in Quality Pickaxe
  • 10× in Quality Axe
  • 10× in Quality Scythe
  • 10× in Quality Fishing Rod
  • 3× in Cask
  • 10× in Bee House
  • 25× in Jeweler's Desk
  • 5× in Hardwood Plank
  • 25× in Craftsman's Bench
  • 1× in Wood (Slicer)

Gathering nodes

Raw source notes

Harvestable resource; Reward or pickup in Klaus's House