ELDERFIELD DATABASE
Spiritwood equipment icon
ITEM

Spiritwood

An energized piece of wood. Crafting Ingredient

Slot
Subtype
Item
Set
—
Sell value
6
Source status
confirmed
Database ID
item #138

Stats

No base stat modifiers recorded.

Zones found in

Mechanical effects

Target
None
Use
Never
Success
100%
Repeats
1
Speed
+0
TP gained
0

Sources and acquisition

Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.

SourceWhere to lookRate / cost / quantityWhat this means
Reward or pickup in Workshop
pickup · confirmed
Workshop
Tile 26, 5
9999 grantedA map event in Workshop gives this item. Search the listed location; the exact tile is shown when known.
Reward or pickup in Klaus's House
pickup · confirmed
Klaus's House
Tile 27, 12
9999 grantedA map event in Klaus's House gives this item. Search the listed location; the exact tile is shown when known.
Reward or pickup in Rooftop
pickup · confirmed
Rooftop
Tile 23, 18
10 grantedA map event in Rooftop gives this item. Search the listed location; the exact tile is shown when known.
Harvestable resource
resource · inferred
Old Woods Main1 (Stairs)Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Main1 (Stairs) include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods Main2 (Statue)Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Main2 (Statue) include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods T section (Mill)Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods T section (Mill) include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods CampProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Camp include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods BusProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Bus include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods BottomRight1Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods BottomRight1 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods Mine PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Mine Path include this item. Gather resource nodes in that zone.
Reward or pickup in Mine2 Floor3
pickup · confirmed
Mine2 Floor3
Tile 121, 146
5 granted
Conditional; luck, equipment, difficulty, or one-time state may change availability.
A map event in Mine2 Floor3 gives this item. Search the listed location; the exact tile is shown when known.

Crafting

Used to craft

  • 20× in Forge Upgrade t3
  • 15× in Ghostly Scarecrow
  • 2× in Crooked Signpost
  • 3× in Gardening Table
  • 3× in Offering Post
  • 10× in Verdite Quickblade
  • 10× in Verdite Staff
  • 10× in Verdite Greatsword
  • 15× in Platinum Quickblade
  • 15× in Platinum Staff
  • 10× in Plague Doctor Mask
  • 10× in Plague Doctor Robe
  • 10× in Plague Doctor Legguards
  • 10× in Plague Doctor Boots
  • 2× in Forager's Potion
  • 10× in Ring of Nature
  • 10× in Jeweler's Desk

Gathering nodes

Raw source notes

Reward or pickup in Workshop; Reward or pickup in Klaus's House; Reward or pickup in Rooftop; Harvestable resource; Reward or pickup in Mine2 Floor3