ITEM
Common Mushroom
The most standard variety of mushroom. Cooking Ingredient
Stats
No base stat modifiers recorded.
The most standard variety of mushroom. Cooking Ingredient
No base stat modifiers recorded.
Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.
| Source | Where to look | Rate / cost / quantity | What this means |
|---|---|---|---|
| Harvestable resource resource · inferred | Old Woods Main1 (Stairs) | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods Main1 (Stairs) include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods Main2 (Statue) | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods Main2 (Statue) include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods T section (Mill) | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods T section (Mill) include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods Camp | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods Camp include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods Bus | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods Bus include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods NarrowTallTrees1 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods NarrowTallTrees1 include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods BottomRight1 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods BottomRight1 include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods TallTreesMaze | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods TallTreesMaze include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods Clearing 8 | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods Clearing 8 include this item. Gather resource nodes in that zone. |
| Harvestable resource resource · inferred | Old Woods Mine Path | Procedurally spawned Conditional; luck, equipment, difficulty, or one-time state may change availability. | The resource-spawn rules for Old Woods Mine Path include this item. Gather resource nodes in that zone. |
| Reward or pickup in Mine2 Floor3 pickup · confirmed | Mine2 Floor3 Tile 121, 146 | 5 granted Conditional; luck, equipment, difficulty, or one-time state may change availability. | A map event in Mine2 Floor3 gives this item. Search the listed location; the exact tile is shown when known. |
Harvestable resource; Reward or pickup in Mine2 Floor3