ELDERFIELD DATABASE
Sunflower Seeds equipment icon
ITEM

Sunflower Seeds

Heals 10 HP. Plant in a Flower Bed (Surrounding the Farmhouse) Time: 12 Days | Season: | Tier 1 Flower

Slot
Subtype
Item
Set
—
Sell value
36
Source status
confirmed
Database ID
item #1029

Stats

No base stat modifiers recorded.

Zones found in

Mechanical effects

Target
The user
Use
Always
Success
100%
Repeats
1
Speed
+0
TP gained
0

Recover HP: 0% + 10

Sources and acquisition

Each acquisition method is labeled confirmed, inferred, or unresolved from enemy drops, shop inventories, map and common events, loot tables, resource spawners, and crafting rules. “What this means” explains the evidence. Conditional logic can still change availability.

SourceWhere to lookRate / cost / quantityWhat this means
Harvestable resource
resource · inferred
Town 1Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Town 1 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
LakefrontProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Lakefront include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Mall OutsideProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Mall Outside include this item. Gather resource nodes in that zone.
Reward or pickup in Farm
pickup · confirmed
Farm
Tile 41, 10
99 grantedA map event in Farm gives this item. Search the listed location; the exact tile is shown when known.
Harvestable resource
resource · inferred
Farm PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Farm Path include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Pumpkin PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Pumpkin Path include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Greystone EstatesProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Greystone Estates include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Town 2Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Town 2 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Town 3Procedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Town 3 include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Corn MazeProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Corn Maze include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
School PathProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for School Path include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Elderfield HighProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Elderfield High include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Old Woods EntranceProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Old Woods Entrance include this item. Gather resource nodes in that zone.
Harvestable resource
resource · inferred
Radio StationProcedurally spawned
Conditional; luck, equipment, difficulty, or one-time state may change availability.
The resource-spawn rules for Radio Station include this item. Gather resource nodes in that zone.
Obtain All Gallery Items
event reward · confirmed
Art Gallery
Tile 35, 15
1 grantedA common event reached from Art Gallery directly grants this item. Its conditions must be satisfied in-game.

Gathering nodes

Raw source notes

Harvestable resource; Reward or pickup in Farm; Obtain All Gallery Items